

It is a turn-based, grid strategic system. The NPC interaction isn't overly complex, but simple enough for new gamers to get into the game fairly easily and complex enough for meaningful interaction.Ĭombat is probably the biggest focus of the game as most of it is spent fighting! Similar to all of the other Spiderweb games, Avernum uses the same battle system that has been in every other game developed by them. Doing things in favor of the community or a city will result in a higher reputation of the party, the higher their reputation, the easier people will open up and provide more vital information about them. Interaction is fairly simple and is controlled with a set of questions that will generate certain responses from the NPCs, whether it is neutral or hostile. Typically, at towns, players can interact and talk with other NPCs to gain information about Avernum, the history of the empire, or earn quests. Heavy character interaction with other NPCs (non-player characters) is crucial, although sometimes it might feel a bit under developed. As these skills are built up, it has a drastic effect on how well each character performs therefore, it is crucial that players develop their characters in certain areas to become experts. At first when the game starts out, adding strength statistic might cost five skill points, but near the end of the game, it might cost twelve points to raise that statistic. As players receive skill points as their levels increase, so do the points required to raise a statistic.

The higher a certain statistic is, the more skill points are required to build that statistic higher.
#Avernum 6 healing resting full
However, instead of each skill point being worth a full statistic, the player must build up a certain amount of skill points to raise a statistic. Similar to how the statistics system in System Shock 2 worked, players will receive skill points in which they allocate certain attributes. Like any other complex role-playing game, there are a lot of character statistics to build. What will ultimately keep the player coming back to get more and more of Avernum will be its extensive character generation and development system.

Players could then end up dead meat in certain dungeons because they weren't developed enough to handle such a rough mission. The only problem with this is that players might end up entering a dungeon or mission that their characters are still not quite up to. This ultimately keeps the game very interesting and fun to play, as rather than being restricted to certain directions, the player can do what he/she feels at any time and however he/she wants to. As players explore the world of Avernum, they will learn the large and expansive back history, current problems, and make friends or enemies in the underworld (not hell, though). There are several ways to defeat the game and about a hundred separate smaller, optional branching missions which the player can choose to take or not.
#Avernum 6 healing resting free
There are tons of cities, dungeons, and areas to visit in the world of Avernum this is backed with an incredibly open and free roaming style of gameplay. Thankfully, a journal feature will help the player keep track of what is happening in the world.Īnother item of note is the extremely large game world. With the unique branching system, storylines can become quite complex to the point where the player is in over his/her head. While it might not be the most creative or unique, it is interesting and will definitely keep the player into the flow of the game. This is where the story picks up with drama between humans and other alien races never seen before on the surface. Basically, you (and a party of up to four), have been banished from the surface, where the empire reigns supreme, and sent down below the surface into the hideous world of Avernum. Avernum is no different with the core of the Exile: Escape from the Pit storyline powering Avernum. One thing that all of Spiderweb's games have excelled at are excellent storylines. How does it stand-up to the rest of the competition? Avernum is the latest release in the Exile series, in fact, it's a remake of the now classic Exile: Escape from the Pit using the Nethergate engine with tons of expanded worlds and storylines to follow. It's not surprising with titles such as Exile, Blades of Exile, and Nethergate at their helm. Well, they've won various shareware awards and received critical acclaim as one of the best shareware developers out there. What exactly is Avernum? You've probably never even heard of this company or what they've produced in the past.
